A real-time 3D, interactive character animation engine in Papervision, that results in unique “Sensibles” for an advertising campaign for “Cadbury Schweppes, Spring Valley.
Created for the Spring Valley brand by George Patterson Y & R Melbourne, the team at Digital Pictures Melbourne worked together to produce the online 3D characters in a world first using realtime Flash Papervision3D.
DPM interactive programmer Clint Hannaford explains: “We’ve taken a file format originally created for first person shooter video games from 10 years ago (id Softwares Quake 2) and used it to push real-time character animation to Flash via the Papervision3D technology. Extending on the work of the Papervision3D team and contributors such as Philippe Ajouxe, we’ve managed to create a fluid and interactive character animation engine, and combined it with some basic AI (Artificial Intelligence) to bring the Sensibles to life.”





September 17th, 2008 at 2:22 am
wow! that’s just amazing…of course the first question coming is “is this engine or another like this one will be available for pv3d developpers?”
September 17th, 2008 at 10:39 pm
The tech behind it is already available to PV3D Developers (in great white). Take a look at the MD2 parser in the objects/parsers directory.
We had to modify it a little in order to achieve things we needed it to do, but the base technology is already there.
You can test it out with Quake2 MD2 model files freely available on the web, and if you get adventurous, you can get a plugin called QTIP for 3DStudio Max and make your own.
We also used the WOW physics engine to some degree.